Tuesday, February 11, 2025
Selatria: A Retrospective/Post-Mortem - Part 1: Profit/Percentage-Sharing vs Commissions, Game Production, and Scope Creep
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Selatria - A retrospective/post-mortem Part 1 - This is a new blog series I've started over holiday break, and will continue into 2025,...
Friday, December 27, 2024
Selatria: A Retrospective/Post-Mortem - Part 0: Introduction
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Selatria - A retrospective/post-mortem - This is a brand new blog series I've started over holiday break, and will continue into 2025, a...
Monday, November 18, 2024
Changing the focus of the blog + A look back
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It has been an extremely long time since I've last posted, and a lot has changed since then. Catching Up In my last post , I mentioned...
Sunday, December 31, 2023
Year 2023 in Review
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2023 has been a very trying year from literally Day 1. The year has been a rollercoaster. Between dealing with some cyberbullies and cyberat...
Tuesday, October 24, 2023
Selatria Release Date Window (No, Really)
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Selatria (Full Version) is going to be released in mid-April 2024 for Steam and Steam Deck. We will have a playable demo and steam codes a...
Saturday, September 2, 2023
Whim Independent Studios - Development Log #72
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Here is our 72nd update with what's going on at Whim Indie! We’re currently at the PAX West convention in Seattle and have some new info...
Friday, September 1, 2023
Remembering My Grandfather
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Remembering my grandfather - Husband, Father, Grandfather, Great-Grandfather, Great-Great Grandfather, WW2 navy veteran, electrician, worked...
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