Here is our 72nd update with what's going on at Whim Indie! We’re currently at the PAX West convention in Seattle and have some new information to share. By the way, if you're at PAX West, come and visit us this weekend at Booth 3118 (or Booth 3218 if looking at the PAX West map, all roads lead to Rome.)
- Spellbearers Switch Port and new Steam Pricing
Fresh off PAX West, we’re happy to announce that the Nintendo Switch version of Spellbearers is officially in development! We’ve been working on this port throughout the past few months, and we’re excited to be working on our studio’s first console game. Other consoles including PlayStation and Xbox will be coming in the future as well.
We’ll have more to share about the Nintendo Switch version of Spellbearers in the coming months so please keep an eye on future updates.
We’ve also permanently decreased the price of Spellbearers down to $9.99* (USD), so there’s never a better time to give the game a play. We would really appreciate reviews for Spellbearers (good or bad), please let us know what you think.
*Note that the price may vary in different regions/currencies.
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Selatria: Advent of the Dakk’rian Empire - Version 1.90 Patch
Originally we were planning on putting the final patch of Selatria: Advent of the Dakk’rian Empire on August 25th, but we hit some performance snags. Jon was able to fix these issues, and we’re going to delay the release to September 15th so we have some time after Labor Day to give it a final playthrough and make sure everything still works and is compatible.
This patch will finally make the game compatible with Steam Deck so that the game can be enjoyed on the go for the first time. This patch will also set the foundation so that files can be carried over to Selatria: Full Version with minimal issue.
We really appreciate your continued support and positive feedback on Selatria. Thank you so much and we’ll work on applying this feedback to the second half of the game.
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Return of the “On a Whim!” Podcast! - Season 4 now Recording!
We have begun recording episodes for the On a Whim! Podcast. Season 4 is going to be a bit different as we’re recording episodes a decent time in advance as opposed to the week of or the week before to account for our various schedules so we can keep a consistent schedule of episodic releases.
We also have a brand new logo for the “On a Whim!” podcast, created by Jessica M. Jacuinde as well as a revamped music package done by award-winning indie game composer Chase Bethea.
We’re putting a lot of effort into making Season 4 the best season it can be with more guests and insights into the studio. We also do live recordings on our Discord and the audience is welcomed to participate and chat with us as we record our episodes. A great chance for Q&A with the hosts and guests in the show.
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Screen Smash - “Is it Worth It?”
I was a guest on a recent episode of Screen Smash where I talked with the hosts about pricing of indie games and how Vampire Survivors affected Spellbearers and our future games. Please have a watch!
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That’s it for this development log!
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