So for that late night Pokémon Sword/Shield rant I promised...
I think restricting the game to only the ones that appear in the regional Pokédex is not a great idea. The designers put themselves into a hole by having 800+ Pokémon and now not enough resources to model and animate them all for the new generation.
You can cite gameplay balance and development concerns for not including them all, but they simply should just be restricted from competitive play if that's the case.
If this is the trend they're going in to combat the growing amount of available Pokémon, then I think it's time for me to move on to other series. It seems hypocritical to play and get attached to Pokémon you've leveled up and trained for 15+ years only to not see it in the newest games based on seemingly random factors or preferences by the developers.
Friday, June 14, 2019
Thursday, June 13, 2019
The Legend of Zelda: Link's Awakening - E3 2019 Thoughts
Link's Awakening on the Switch plays faithfully similar to the Game Boy version aside from having a few extra buttons and some quality of life improvements - It looks cute but it feels the same and that's really great
Probably my favorite game of E3 2019, with VII Remake a close second. Ended up getting some neat swag too.
I have thoughts on Pokémon Sword and Shield but that will require my full keyboard because I have a lot to say about it -- Maybe later tonight
Probably my favorite game of E3 2019, with VII Remake a close second. Ended up getting some neat swag too.
I have thoughts on Pokémon Sword and Shield but that will require my full keyboard because I have a lot to say about it -- Maybe later tonight
Wednesday, June 12, 2019
FFXIV Shadowbringers thoughts at E3 2019
I got hands on with Paladin and Red Mage for FFXIV Shadowbringers -
I really enjoy the simplified gameplay and how the actions are merged together, especially for Halone/Royal Authority and Verthunder now automatically changing to Verflare
Also: Not sure if it was just the party or if it was the boss, but everything hits a lot harder, and Red Mage can't chain Raise as much since it takes a bigger chunk of MP
Tuesday, June 11, 2019
Final Fantasy VII Remake Thoughts from E3 2019
Played FFVIIR. No photos or videos were allowed. Plays like FFXV but more tactical and more mechanics. Also hi again FFXIII staggers.
The reactor is smaller than original FFVII but the boss battle is significantly longer
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