Thursday, October 11, 2018

Quick word on unreleased successful Kickstarter games

Recently, I was curious and looked up development on Project Phoenix, as the last time I looked at the game, there was negative rumored controversy that the game was used to fund another project called Tiny Metal. (It looks like there was a lawsuit over this that proved the claims to be false.) I wanted to see what other Kickstarters have had similar development issues, and I found myself going across this article back from 2015.

http://www.kotaku.co.uk/2015/12/10/nine-more-successful-kickstarters-that-didnt-deliver

In the back of my mind, I worry if people think of Selatria that way. Am I a failure as a Producer and Director because I keep having to push Selatria's release back? I don't think normal gamers understand how difficult it is to finish something as complicated as a game. On top of it, you get raked across the coals if it's not perfect or not what people are expecting.

As for these kickstarters, I feel that a lot of these games failed from mismanagement behind the scenes but the worst possible thing you can do is not communicate with your audience -- the people who want to play your game. If you don't have them, then who do you have? For what it's worth, I totally forgot Echoes of Eternea even existed. I remember talking about that years ago when we were starting work on Selatria.

For the record, Selatria is going well, hopefully I'll have a detailed development log in the near future that talks about it in more detail. But do check out our @whimindie social media channels if you haven't.

Until next time.

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