I don't think I'll be posting these particular entries publicly on social media, but if you're somehow reading these, don't feel ashamed to bring it up to me. If I posted them here, then it's public and I expect it to be public knowledge, even if I'm not going out of the way to ramble about it to social media.
Now that's out of the way. It's been a pretty busy month. Since I've last posted in August, I've officially became chair of the IGDA Las Vegas and we had our first meet-up. I'd be lying if I said I wasn't incredibly nervous about getting up on stage and addressing the crowd. I haven't watched the recording in full, but what bits and pieces I've seen, I've not been very proud of my posture. I try to look relaxed but I tend to fidget and look around a lot. When we have our meeting in October, I'm going to sit in the second row and not the first one so I'm not constantly on camera.
Anyway, if you want to see how it went.
A lot of people come up to me and talk to me like I know what I'm talking about. I have no idea what I'm talking about. Earlier today when I went to lunch with my friend Jon, we were talking about one of the fortunes I had in my cookie. It read: "Life is about making some things happen, not waiting for something to happen." I know it came from a fortune cookie and it was supposed to be a generic message, but that's really the source of any successes(?) I may have had in life. It didn't come from my intelligence (where there isn't any) or my wit, it just came from volunteering or offering to do what no one else wanted to do. For better or worse, that's how I got to be where I am. Being opportunistic and taking any opportunity available is what gets you places. (Within ethical reason, that is.)
There were a lot of people that can do game development a lot better than I can, and were smarter than I am at that IGDA meeting. I feel honored to be in the room and to be able to absorb that knowledge and see where I can apply and make my own projects.
This Saturday is the Coyote Cross-Up event at CSUSB. We're going to use this as an opportunity to see about getting additional interns for an upcoming project we're getting started on, as well as showing one of the boss battles Jon and I recently finished for Selatria and get some user feedback on how they handle that.
Until next time!
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