Me: You know, I don't really do a lot of hands-on game development. ...Or at least as much as I'd like to.
Jon: That's because you're both a PRODUCER and DIRECTOR.
Me: ...Good point.
They're not just titles, I'm want to make sure the game is heading in a good direction as well as making sure we get everything settled with the publisher and patches. I think next project I'll take more of a creative role and leave the production side to the end. Well, at least, make the game, let it sit for a while during which I'll market it and build hype, then announce a release date and send it out to the world. Doing it all simultaneously is taxing.
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