One of the reasons I went for a general BS in
Computer Science instead of a BA was that I didn't want to be stuck in
one expertise in-case the dream career path never worked out.
Even though this article talks about universities in the UK, universities out here still have a lot of tweaking to do in a game design curriculum. There needs to be more emphasis on good scriptwriting/dialogue, a basic copyright law/business course to effectively "market" your game idea to your consumer(s) or team members, and more emphasis on working in teams/software engineering.
You can see IGN's article here.
Even though this article talks about universities in the UK, universities out here still have a lot of tweaking to do in a game design curriculum. There needs to be more emphasis on good scriptwriting/dialogue, a basic copyright law/business course to effectively "market" your game idea to your consumer(s) or team members, and more emphasis on working in teams/software engineering.
You can see IGN's article here.
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