The one problem with having an ambitious project is trying to keep a constantly changing team motivated throughout the whole process.
You know, that's arguably harder than developing the game itself.
In the future, I'm going to stick to projects much smaller in scale. Ones that can probably be completed in a year or so.
You know, that's arguably harder than developing the game itself.
In the future, I'm going to stick to projects much smaller in scale. Ones that can probably be completed in a year or so.
No comments:
Post a Comment