This post has been updated, the updated post can be seen here.
The current version of the Selatria project can be played here.
Synopsis:
Selatria is a game largely developed as a collaborative effort between game designers, artists, musicians, actors, and the like. As such, it is a for-profit using mostly original-created resources. As such, each person who contributes resources used within or for the project gains a share in ownership in the project and will receive a percentage of any profits gained from sales of the project. (Percentages will not be determined until completion of the project and will be agreed upon by the group.)
*Indicates a new position that has opened.
Position -- Priority
-Monster Artist/Antagonist Designer -- HIGH
-Environmental Tile Artist (Buildings, tiles, grass, bizarre environments) -- HIGH
-Icon Designer (For Status Effects/Weapons) -- HIGH
-Ruby Script Programmers -- MEDIUM
-Voice Actors -- MEDIUM*
-Event Planner -- MEDIUM*
-Spell Animator -- MEDIUM*
-Webpage Designer -- MEDIUM*
-Monster Artist/Antagonist Designer -- HIGH
-Environmental Tile Artist (Buildings, tiles, grass, bizarre environments) -- HIGH
-Icon Designer (For Status Effects/Weapons) -- HIGH
-Ruby Script Programmers -- MEDIUM
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